HyperHug is hiring a
3D Artist (weapon skins)
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. Weโre developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and weโre always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
As a 3D Artist, you will specialize in creating high-quality, realistic textures and skin variations for weapons and in-game props. You will work closely with the design and development teams to create compelling, visually appealing 3D assets that enhance player immersion and drive gameplay mechanics.
Create high-quality, realistic textures and skin variations for weapons and props, following the established visual style of Oxide.
Prepare and polish weapon and prop models for texturing, ensuring clean UVs and proper asset workflow.
Optimize textures and materials to ensure excellent performance on mobile devices.
Work closely with the art lead to maintain visual consistency across all skins and materials.
Iterate on feedback quickly and efficiently in a fast-paced production environment.
Collaborate with developers and technical artists to ensure smooth integration of assets into the game engine.
1,5+ year of experience in 3D art in GameDev.
Solid understanding of realistic texturing, including materials, roughness, dirt, and wear.
Proficiency with Substance Painter, Photoshop, and at least one 3D modeling package (Blender, Maya, or 3ds Max).
Basic knowledge of optimization techniques for mobile platforms.
Ability to follow art direction and adapt to an existing visual style.
Portfolio demonstrating prop and weapon texturing (skins, materials, or similar work).
English - B1+ level, Russian - C1 level.
Familiarity with Unity or other mobile game engines.
Understanding of PBR workflows and mobile rendering constraints.
Interest in survival shooters or realistic art.
Competitive salary.
Remote work format.
A passionate and supportive team that values creativity and ownership.
Opportunities for professional growth.
A culture built on initiative, transparency, and collaboration.
You will be sent to the employer's application page.
HyperHug lists the location as "Cyprus". If your country is not named, check the job description for eligibility rules before applying.
Yes. Every role on Euro Remote Talent is remote. This one is full-time, for candidates based in Cyprus.
HyperHug has not published a salary for this role. Ask about the range in your first conversation; our salary calculator helps you set expectations.
Click Apply now. Create an account if you don't have one, or log in to your account, then apply to the job. Applications close on December 10, 2026.
Game Development, Mobile Games
Apply nowAbout HyperHug
HyperHug is a game development studio specializing in shooter games for mobile platforms.
Based in Cyprus with a remote team, the studio develops Oxide: Survival Island, a multiplayer survival shooter.
The company creates high-quality 3D assets including weapon textures, skins, and props optimized for mobile devices.
HyperHug is a game development studio specializing in shooter games for mobile platforms. Based in Cyprus with a remote team, the studio develops Oxide: Survival Island, a multiplayer survival shooter. The company creates high-quality 3D assets including weapon textures, skins, and props optimized for mobile devices.
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